Customer Support Sim Dev Log #1
By Angus Cheng
- Create an image for information.txt
- Put icons into GameState
- Create an event that makes the information icon appear
- Create “Valued Behaviours”
- Create the information window
- Clicking on the information icon opens the information window
- Data in information window comes from GameState
- Create LevelComplete Event
- Rename GameState -> GameData
- Create a IGameState interface
- Create a GamePlayState class
- Create a VictoryState class
- When finishing level one, go to VictoryState
- Play victory sound in VictoryState class
- Create a LogoState class
- Create a GameStateManager class
- Setup data for level two
- Think about how to change levels
- VictoryState pressing enter takes you to the next level
- Level 2: Starts with CEO meeting, he talks about “Valued Behaviours”. Then gameplay is as before
- Fixing issues when starting level two